﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Mes.原料管理.Models
{
    public class MaterialsModel
    {
       
            /// <summary>
            /// 主键
            /// </summary>

            public int id { get; set; }
            /// <summary>
            /// 原料编号
            /// </summary>
            public string materialNumber { get; set; }
            /// <summary>
            /// 原料名称
            /// </summary>
            public string materialName { get; set; }
            /// <summary>
            /// 原料分类
            /// </summary>
            public string materialclassification { get; set; }
            /// <summary>
            /// 尺寸
            /// </summary>
            public string size { get; set; }
            /// <summary>
            /// 规格型号
            /// </summary>
            public string specification { get; set; }
            /// <summary>
            /// 原料属性
            /// </summary>
            public string addrNo { get; set; }
            /// <summary>
            /// 单位
            /// </summary>
            public string area { get; set; }
            /// <summary>
            /// 库存数量
            /// </summary>
            public int kucunNum { get; set; }
            /// <summary>
            /// 原料类型
            /// </summary>
            public string materialType { get; set; }
            /// <summary>
            /// 状态
            /// </summary>
            public string state { get; set; }
            /// <summary>
            /// 备注
            /// </summary>
            public string remark { get; set; }
            /// <summary>
            /// 原料数量
            /// </summary>
            public int materialNum { get; set; }
            /// <summary>
            /// 库存上限
            /// </summary>
            public int inventorycap { get; set; }
            /// <summary>
            /// 库存下限
            /// </summary>
            public int inventoryfloor { get; set; }
            /// <summary>
            /// 原料位置
            /// </summary>
            public string materialLocation { get; set; }
            /// <summary>
            /// 创建人
            /// </summary>
            public string createName { get; set; }
            /// <summary>
            /// 修改人
            /// </summary>
            public string updateName { get; set; }
        
    }
}
